OSEGOVIA
Motion Designer 2D/3D + AI
Background
Working on the Internet since 1997, developing my production across all of the platforms that have emerged and are emerging. Portals, banners, hot sites, landing pages, social networks, among others.
Animation
I started working with animations in 1997, when the software Future Splash first appeared on the market – later called Macromedia Flash. Now, animation is centered on After Effects for 2D, and Blender for 3D.
3D
From 2015 to date I have been expanding my knowledge in the field of 3D animation, with a focus on modeling and texture. The new Virtual Reality platforms and filters present on social networks are a great way to explore these features.
Generative AI
Experiments in generative Artificial Intelligence on platforms such as Krea.ai and Runway. Creating images by text/image and image/image. Activity in development.
Ready? Set. GO!
Launch of Melissa and Netflix's colab collection for the show Stranger Things.
COLAB
Melissa & Netflix
Brahma
One of Brazilians' favorite beer brands, Brahma has two new brand ambassadors. In a digital campaign, with a strong presence on social media, together with a talented team, I developed some of the motion elements in this campaign.